Games I've had a hand in helping design the mechanics, how they interact with the narrative, etc.
Runner-up at Entelechy 2022 - Made with group
Board game where players play as a "cursed" prince/princess and aims to end their "curse" first in order to become the new ruler.
Designed instruction booklets, cards, and more
Worked with team to design mechanics
Created narrative of game
Spring 2022
Everyone on Earth has been transformed into their worst emotions - except for Amaru, who has had the transformation process slowed due to reasons unknown. Equipped with an eye capable of producing light to scare away these new monsters, Amaru must make it to safety or transform too.
Main designer
Created narrative and intertwined it with audio and game mechanics
Created some 3D assets
Fall 2023
Solo project to practice Unreal blueprinting. Used license-free models and animations. You play as a cat that just got killed and sent to cat hell. Find all your 9 lives to escape and get back to your family.
9 lives mechanic with different endings based on the amount of lives
Damage enemies with your health - losing too much health means losing a life or dying, no health regain outside of gaining new lives